Hello, one thought I had while moving my vehicle is that it might be quicker to right click it than to actually drive it. Now, upon testing..:
https://www.youtube.com/watch?v=XKr2bzS ... e=youtu.be
I came to an idea (and I'm a wannabe programmer so I came up with an idea that's feasible to an extent).
How about items have a weight, which makes the right click function have less strength.
For example, an engine weighs *x* and every individual block weighs *y*.
Then, you have a sum of all the weight attached to one craft (maybe using the way they're attached)
And this weight effects how "heavy" the object is, which changes how easy it is to throw?
Just an idea, but I thought it seemed funny when I threw the vehicle.. who knows where it landed
General Feedback and suggestions about Mechanic Miner
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