Patch notes for Mechanic Miner updates and Roadmap for our future releases
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MM_Needo
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Hotfix v.0.5.1a (14.06.2019)

Post by MM_Needo » 14 Jun 2019, 14:11

We just released a hotfix. No more dessert.

Patch notes:

• Fixed a crash sometimes occurring when spawning a vehicle.
• Fixed a crash occurring at The Dwellers cutscene in Story Mode.
• Fixed a crash occurring when detaching an active grappler from a machine and afterwards recycling that machine.
• Fixed a rare crash sometimes occurring when placing a plumbing.
• Fixed a crash occurring when building on a block that is being lifted.
• Fixed a crash sometimes occurring when respawning a new vehicle at Hologram John in Survival Mode.
• Fixed a memory leak related to the players physics.
• Fixed a typo in quest objective saying “dessert” instead of “desert”. Yes, the cake was a lie.
• Fixed a bug where the player wasn’t removed from a ladder when traveling between instances.
• Fixed a bug where the files failed to copy over when moving a game from story mode to survival mode at the end of Act 1.
• Fixed a bug where only one pressure plate would work if connected to the same cable circuit.
• Fixed a bug where some buttons (like backspace) didn’t work in dialogue windows.
• Fixed a bug where the description in the “upload to workshop window” did not render in multiple lines.
• Fixed a bug where the text in the dialogue box when uploading a blueprint to the workshop would flash.
• Fixed a bug where the game did not automatically save when starting the second part of the tutorial (Marsh area).
• Fixed a bug where the game did not create a new checkpoint right after moving a game from story mode to survival mode at the end of Act 1.
Community Manager on Team Mechanic Miner

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